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label Diverse autorenew 2025-09-29, 17:01 history_edu Maria Dumitru
GAME.PLAY.DESIGN is an interdisciplinary and process based summer school course, which highlights digital games, digital game interaction and digital game design through a foundation of interdisciplinary academic fields, with academic roots in, amongst other, media studies, interaction design, experience design, learning design, aesthetics, rhetoric and experience economy.

Period
04-08-2014 - 29-08-2014 (4 weeks)

Target group
Master's students

Course aim
The purpose is to gain insight into being able to discuss, critically reflect and productively apply humanistic subject traditions into ones own competences, in order to strengthen them in relation to digital games as a phenomenon, praxis and design. By doing so, it brings into play the particular humanistic, theoretical, analytical, methodological and product-oriented subject competences, which the individual student possesses and in the process also helps the entire group, in addition to it developing and highlighting ones own competences.



Credits
10.0 ECTS credits

Course fee
EUR 0: Students on a bilateral exchange programme do not have to pay. Freemovers are obliged to pay participation fees while tuition fees only apply to freemovers from countries outside the EU/EEA/Switzerland.

Course leader
Rikke Toft Nrgrd, Claus Toft-Nielsen

Aarhus University International Centre
Address: Hoeg Guldbergs Gade 4, building 1650 Aarhus C
Postal code: 8000
City: Aarhus
Country: Denmark
Website: http://www.au.dk/summeruniversity
E-mail: SummerUniversity@adm.au.dk
Phone: +45 8942 2320