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label Diverse autorenew 2025-09-29, 17:00
Interested in computer games? The aim of GAME.PLAY.THEORY. is to provide applicable theoretical, analytical and methodological tools and frameworks that enable the students to understand, analyse, and conceptualize computer games from a number of different angles.

The modules of the course will introduce, apply, and discuss different approaches and methodologies in relationto concrete computer game forms and expressions, gameplay activities and experiences and cultural practices of gameplayers.

These three main areas will be examined through the course's four modules: 'Computer games as media and research area', 'Computer games as interaction andactivity', Computer games as culture' and 'Computer games as practice and form.' We will be working with both canonical computer game literature as well as state-of-the-art research-based approaches and apply it on a variety of classic and contemporary game-based forms and formats. Course offered by Department of Aesthetics and Communication.

Period
30-07-2012 - 24-08-2012 (4 weeks)

Target group
BA



Course aim
Please see website for further information.

Credits
10.0 ECTS credits

Course fee
EUR 1: Please see website for further information: http://www.au.dk/en/summeruniversity/application/tuitionfeeandparticipationfee/

Course leader
Rikke Toft Nrgaard & Claus Toft, Aarhus University

Aarhus University International Centre
Address: Hoeg Guldbergs Gade 4, building 1650 Aarhus C
Postal code: 8000
City: Aarhus
Country: Denmark
Website: http://www.au.dk/summeruniversity
E-mail: SummerUniversity@adm.au.dk
Phone: +45 8942 2320